WYSIWYG, drag-and-drop creation of demos, games, logic, and special-effects
Real-time playback and live editing of content
Automatic, asynchronous loading and reloading of assets.
Dockable views for visualization and editing of assets, objects, properties, animation curves, color gradients, actions, logs, and errors
Load and edit multiple documents simultaneously, with tabbed, dockable views
Spline (animation curve) editor supporting per frame interpolation and randomization modes, panning, zooming, independent scaling on each axis, automatic recognition of color curves that displays a color gradient
A large set of commands featuring full undo and redo
Tools for selection, translation, scale, rotation, and duplication
Create and rearrange components using drag-and-drop or context menus
Several options to change background color, grid size, grid snapping, selection filters, visibility filters, and render settings